作者 主題: VG工作團隊的工作進度報告(2007/4/9)  (閱讀 8812 次)

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悲雨淚

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VG工作團隊的工作進度報告(2007/4/9)
« 於: 四月 13, 2007, 10:56:47 下午 »
FORM:http://vgplayers.station.sony.com/inTheWorks.vm

Note: While this page is meant to provide some insight as to what is 'in the works' for Vanguard,
it should by no means be considered a complete list or schedule and will frequently be updated and/or changed.
Thank you!


短期的工作目標進度

。Lots of bug fixes!
。Art - Optimizing art performance
。Travel - Addressing ways to travel and travel times
。Item Economy - Addressing several item economy issues
。Xennument - Questlines and dungeon population (high 30s to mid 40s)
。Beranid Downs - Questline and population adjustments (high 30s to mid 40s)
。Expanding Hunter's League quest line (low teens to 30s)
。Afrit - Questline and population adjustments (mid to high 40s)
。Rahz Inkur - Questline and population adjustments (high 40s)
。Gorgalok Swamps - Questline, events and population adjustments (mid to high 40s)
。Mount Quests - Shadowhound and Unicorn (mid 20s to 30s)
。Nusibe Necropolis – Expanding and adding weapon quests
。Diplomacy Strategies have been expanded across the board for players. At skill 40, you now can play 8 cards,
   and you gain a card  slot every fifty points after 100.
。NPC decks are slowly being migrated to a new system which depends on their Race,
   Station, and their basic outlook on life. These new decks also have more cards.


長期的工作目標進度
 
General
。Greater LFG functionality

Adventuring
。High level raid dungeons

Art
。Getting visible helmets


目前十大bug問題 For the week of: 4/09/2007

1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. DoTs not giving kill credit

最近的bug問題修正
Recent Top 10 Fixes:
NPC hitpoints not updating correctly

 
« 上次編輯: 四月 13, 2007, 11:11:54 下午 由 悲雨淚 »

悲雨淚

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Re: VG工作團隊的工作進度報告(2007/4/9)
« 回覆 #1 於: 四月 13, 2007, 11:07:02 下午 »
看來的確有在開發RAID地城的事務

一些斷線問題也被正視當中…只是修正又不知道何時了。

難得會寫工作報告~和國內的遊戲商不一樣…至少讓人感覺有在做事。

期待頭盔系統的開發,不過狗狗戴帽子又要跑出耳朵了吧QQ